| Beschreibung | Changes 2.3.0.0:
- Integrates Realistic Harvesting with engine load, dynamic working speed, calibration and optional crop loss.
- Keeps Moisture System and Realistic Crop Rotation authoritative for moisture and rotation yield.
- Server settings are server-owned, admin-validated and synchronized to joining players.
- Developer diagnostics are removed, and client graphics are not loaded on dedicated servers.
Changes 2.2.0.26:
- Filters static rotation rules through one shared runtime contract for valid main crops.
- Avoid next now includes only crops that are registered and usable on the active map.
Changes 2.2.0.24:
- Stone picking and mowing now register only successful density mutations with the existing farm-scoped quiet reconcile.
- Canonical field state, revision and publication remain server-authoritative and event-driven without new scanners.
Changes 2.2.0.22:
- Materializes deterministic weather-object topology on server, client and JIP before forecast state is consumed.
- Keeps forecast generation, weights and rebuild server-authoritative.
Changes 2.2.0.23:
- Uses AA Production Resources' canonical Fungicide and Nematicide contracts with unchanged RCR IDs and treatment semantics.
Changes 2.2.0.21:
- Treats treatment density-map synchronization as an explicit multiplayer requirement.
- Singleplayer preserves local treatment coverage and GRLE persistence without a false synchronization warning.
Changes 2.2.0.20:
- Splits the Agronomy cache into farm- and field-scoped density, moisture and supplemental owner generations.
- Moisture changes reuse unchanged field facts and invalidate only relevant materialized farms.
- Vanilla weather remains authoritative when weather override is disabled; stale weight variation is cleared safely.
Changes 2.2.0.19:
- Stored-bale amount changes now publish a generic semantic owner notification.
- Object-storage grouping preserves different fill amounts.
- A direct runtime bale-to-storage association removes global storage scans from the mutation path.
Changes 2.2.0.18:
- Publishes canonical field-wide LIME_LEVEL coverage with the existing 90 percent owner rule.
- Preserves availability, level, requirement and distribution detached through MP/JIP.
- Removes local-point fallback and parallel pH authority from the lime contract.
Changes 2.2.0.17:
- Publishes the planned N+1 crop's runtime GIANTS FruitTypeDesc sowing calendar as a detached canonical fact.
- Uses currentPeriod and growthMode through GIANTS' own gameplay semantics.
- Updates the fact through the existing event and semantic-revision lifecycle without polling or new update loops.
Changes 2.2.0.16:
- Publishes detached canonical N+1 rotation intent with planned, notPlanned, unknown and unavailable states.
- Preserves planned next and cover crops through farm-safe owner sync, MP/JIP and deterministic revisions.
- Applies plan changes server-authoritatively with validation, persistence and broadcast.
Changes 2.2.0.15:
- Uses the same semantic precision for the moisture owner revision and detached moisture fact.
- Triggers Agronomy refresh only from an event-driven semantic moisture, profile or lifecycle change.
Changes 2.2.0.14:
- Publishes canonical moisture at the field owner sample point with explicit scope, sample state and deterministic revision.
- Preserves the detached moisture fact through owner sync and MP/JIP with event-driven cache invalidation.
Changes 2.2.0.13:
- Publishes a detached field-wide treatmentHistory placeholder as unavailable without inventing a treatment type.
- Removes the invalid point-sample contract from the facade and MP/JIP while keeping existing local HUD compatibility separate.
AA Mixed 6 combines Moisture System 2.0.0.0 and Realistic Crop Rotation 1.0.0.0 in one package.
Changes 2.2.0.12:
- Publishes canonical field-wide SPRAY_LEVEL distribution without local-point fallback or promotion.
- Preserves fertilizer availability, requirement, zero values and distribution through MP/JIP.
Changes 2.2.0.11:
- Publishes canonical field-wide mulch coverage with boolean preservation and documented partial coverage.
- Preserves the detached mulch fact through the permanent MP/JIP contract.
Changes 2.2.0.10:
- Publishes field-wide weed status from canonical weed-density coverage while keeping local HUD samples separate.
- Does not create automatic weed treatment work without a documented treatment state.
Changes 2.2.0.9:
- Publishes detached canonical requirement facts with field-wide density ownership for plowing, cultivation and rolling.
- Binds tillage completion to crop lifecycle gating with deterministic revisions and an MP/JIP codec.
- Publishes mulch capability with honest available, unknown and unavailable semantics.
Changes 2.2.0.8:
- Permanent detached agronomy and crop-rotation contract for the approved field HUD.
- The moisture lifecycle gate remains safe during early mission, multiplayer and JIP loading.
Features:
- Dynamic crop and ground moisture, regional weather profiles, quality grades and drying.
- Moisture meter, progressive grass drying, bale rot and ground-pile decay.
- Four-year rotation planning, disease pressure, field infections and treatments.
- Fungicide and nematicide products plus nitrogen effects from legumes and cover crops.
- Rotation-based harvest yield using preceding crops, break periods, fallow and actually grown cover crops.
- Server-authoritative simulation and synchronization for multiplayer and dedicated servers.
Danish is the primary language and English is secondary.
Source mods:
- Moisture System 2.0.0.0
- Crop Rotation 1.0.1.0 (selective yield integration)
- Realistic Crop Rotation 1.0.0.0
- Realistic Harvesting 1.5.0.0 |