Mod

NameAA Contracts
Version1.1.0.13
AutorMander
DateinameFS25_AAKontrakter.zip
Größe1,04 MB
AktivJa
KarteNein
BeschreibungCombined contract package with additional field jobs, deliveries, leasing costs and support for other farms assisting as subcontractors on active contracts. Changelog 1.1.0.9: - The tow cable now validates all physics anchor and visual nodes before every update. - Connections with deleted vehicle or player nodes are removed safely without calls using invalid entity IDs. Changelog 1.1.0.8: - Fixed tow-cable I3D asset loading without requiring a registered XML schema. - Safe default paths prevent nil errors if the asset configuration cannot be read. Changelog 1.1.0.7: - Integrated Better Winch, allowing standard forestry winches to handle vehicles and other dynamic objects. - Free spool, rope selection and attached objects are synchronized by the server. - Dedicated servers skip unnecessary client drawing. - Fixed an unsafe server call when an object has no brake function. - Danish is the primary language and English is secondary. Changelog 1.1.0.6: - Integrated a fixed tow cable between existing vehicle attacher points. - Cable connection, detachment and follow assistance are validated and controlled by the server. - Joining clients receive active cable connections on dedicated servers. - Danish is the primary language and English is secondary. Changelog 1.1.0.5: - Integrated Extended Jobs: Vehicle Recovery. - Six towing and transport contract types are generated from the map's roads, workshops, dealership and selling stations. - Contracts use the player's own towing and transport equipment without a leasing dialog. - Danish is the primary language and English is secondary. - Generation, delivery and rewards are server-authoritative. Changelog 1.1.0.4: - Updated BetterContracts with the functional changes from version 1.3.0.9. - New and late-registered mission types are handled correctly. - Non-field missions are safely limited to at most three simultaneous instances. - Added support for additional mission types without leased vehicles. - Existing AA fixes for supply contracts, leasing and field progress are preserved. Changelog 1.1.0.2: - Contract bales now store mission and contract owner metadata separately without a synthetic farm id. - Metadata persists across movement, save/load and multiplayer join. - Proven contract bales cannot be opened outside the contract workflow. Changelog 1.1.0.1: - Fixed a repeated Lua error when starting field contracts with leased vehicles. - Contract progress now waits safely for field completion partitions to initialize. Changelog 1.1.0.0: - Integrated Contract Work. - Other farms may assist with contracts when registered as subcontractors. - Adjusted load order for Subsoiler Plow Contract and dedicated servers.