Mod

NameAA Damage
Version1.3.0.17
AuthorMander
FilenameFS25_AADamage.zip
Size37.37 MB
ActiveYes
MapNo
DescriptionCombined package for realistic wear, damage, maintenance, fuel, refueling and DEF/AdBlue. Changelog 1.3.0.17: - Upgrades Shelter Read Facade to v2 with detached current-state readiness and changed publication. - JIP snapshot completion publishes separately from Shelter Lifecycle transitions without new observations, timers or polling. Changelog 1.3.0.16: - Upgrades Tyre Lifecycle to v2 with canonical normal, worn and unsupported applicability states. - Publishes only committed configuration transitions that add or remove the normalized tyre recommendation. - Hydration and semantic no-op applicability changes stay silent; exact tyre wear remains presentation-only. Changelog 1.3.0.15: - Adds Shelter Lifecycle v1 for server-authoritative sheltered-to-unsheltered transitions after the committed registry update. - First evaluation, pending, unsupported, farm transfer, removal and JIP remain silent lifecycle cases. - Reuses existing shelter observations without new raycasts, timers or polling. Changelog 1.3.0.14: - Adds server-authoritative Shelter Read Facade v1 with a detached current-state registry for ADS- and ParkIt-eligible equipment. - Shelter state replicates only when current state changes and hydrates as a current JIP snapshot; clients perform no canonical observation. - Reuses the existing ADS and ParkIt evaluation cadences without extra raycasts or a new polling loop. Changelog 1.3.0.13: - Adds Tyre Lifecycle v1 for server-authoritative whole-vehicle tyre recommendation changes at exactly 85 percent. - Normal wear and tyre replacement are observed at existing owner commits without a new polling loop. - Savegame/JIP establishes a silent baseline; exact tyre wear remains presentation-only. Changelog 1.3.0.12: - Extends Operational Resource Lifecycle to v2 with server-authoritative DEF, diesel, electric-charge and methane band changes. - DEF consumption, refilling and savegame hydration are observed post-commit through the AdblueConsumer vehicle type's registered fill function without polling. - Hydration establishes a silent baseline; only transitions between normal, low and critical increment the resource revision. Changelog 1.3.0.9: - HUD positioning mode now clears its global input state on deactivation, vehicle switch, exit and teardown. - Previous mouse-cursor ownership is restored so the vehicle camera cannot remain locked. Changelog 1.3.0.8: - Diesel and AdBlue range state syncs only when the displayed semantic value changes. - AdBlue no longer marks FillUnit dirty without a real level change. Changelog 1.3.0.7: - Removed CollisionDamage so impacts no longer create excessive ADS system stress. - Repeated deterministic triggers no longer bypass normal time-based fault stage progression. Changelog 1.3.0.6: - RealFuelConsumption retains fuel calculations and engine modes but no longer draws the separate litres-per-hour text beside the fuel gauge. Changelog 1.3.0.5: - Use Your Tyres now saves its global wear setting only in vehicles.xml and no longer writes an invalid vehicle path to placeables.xml. Changelog 1.3.0.4: - Updated CollisionDamage to 1.2 with an optimized global collision sensor. - Updated RealFuelConsumption to 1.3 with the correct FS25 consumption hook and Eco, Normal and Power engine modes. - Both systems remain controlled from the AA Damage panel and are prepared for dedicated servers. Changelog 1.3.0.3: - The speedometer panel and green lower edge now extend dynamically around the AdBlue gauge. Changelog 1.3.0.2: - AdBlue is shown as one gauge directly to the right of the vanilla fuel gauge. Changelog 1.3.0.0: - Reviewed visible Danish and English text. - Prepared the package for dedicated servers.
Issues1
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