Mod

NameAA Mixed 1
Version1.0.87.0
AuthorMander
FilenameFS25_AABlandet1.zip
Size0.20 MB
ActiveYes
MapNo
DescriptionCombined package of gameplay, HUD and information helpers for Farming Simulator 25. Changelog 1.0.83.0: - The upper vehicle text group has moved two design pixels upward without other HUD changes. Changelog 1.0.82.0: - Vehicle, ownership and service now use the original trackBox upper TipSide anchors without an extra background. - The original trailer icon returns as the fail-soft fallback when PMS data is unavailable. - FillLevels retains its original draw path and data. Changelog 1.0.81.0: - Vehicle, ownership and service are shown in a stable upper row derived directly from the existing trackBox. - The empty fillLevels row is hidden only while PMS vehicle data is active. - The failed local realtime clock and its diagnostics have been removed completely. Changelog 1.0.80.0: - Vehicle, ownership and service are shown in the existing upper row using its proven runtime geometry. - Local system time is shown directly below game time through the active GameInfoDisplay wrapper. - Runtime audits remain available for development but are disabled in the normal build. Changelog 1.0.79.0: - Restored the stable panel geometry without visible PMS vehicle text or a realtime clock. - Bounded one-time audits capture live HUD bounds without changing or drawing the presentation. Changelog 1.0.78.0: - Upper vehicle-row text is anchored to the fill row's actual cell bottom. - A visible RT test label and expanded one-time diagnostics enable verification of the live realtime draw path. Changelog 1.0.77.0: - PMS text reuses the existing upper panel row so exactly two background rows are drawn. - Local system time is drawn in the active ExtendedGameInfoDisplay path with bounded one-time diagnostics. Changelog 1.0.76.0: - PMS vehicle data is shown in a separate upper panel row while the original tool row is preserved. - Local system time is drawn through the active GameInfoDisplay below the game clock. Changelog 1.0.75.0: - Enhanced Vehicle Panel shows vehicle name, ownership and PMS service status in its three existing boxes. - Local system time is shown discreetly below the game clock. - Loose heaps show field origin instead of material ownership. Changelog 1.0.74.0: - Bale information now uses the same Owned by structure as heap information without duplicates. Changelog 1.0.73.0: - Removed the incorrect green 00 operating-hours mask. - The speedometer's long revolutions label is now safely shortened to RPM. Changelog 1.0.72.0: - Bale information now always shows one unambiguous Belongs to row without duplicates. - Contract bales show contract material and the contract owner when proven by metadata. Changelog 1.0.71.0: - Contract bales are shown as contract material with the contract owner's name when proven by metadata. - Mission ownership takes precedence over the worker farm fallback on the bale object. - Contract bales cannot be cut open, and normal bale cutting is now validated by the server. Changelog 1.0.70.0: - Loose density-map material is no longer assigned automatically to the active farm. - Bales use their authoritative object owner instead of field position.